Services / What we do

Build it. Design it. Show it.

Work with us on a complete product or a specific part of it. From software and interfaces to brand, video and 3D, the scope starts with what you need.

Everything we do

Every service,
at a glance.

Pick one service or combine several. Each card opens its full scope below.

01 / software

Web & mobile development

Turn a product brief into working software. We build and maintain websites, web applications and mobile apps, connect services, and structure the data they rely on.

  • Next.js
  • Node.js
  • TypeScript
  • Flutter

Web Development

Building and maintaining websites and web applications, from marketing sites to multi-tenant business systems.

  • Web applications and backend APIs
  • Websites and landing pages
  • Maintenance and improvements after launch

Android Development

Designing and building advanced mobile applications that feel at home on Android.

  • Cross-platform mobile applications
  • Data modeling and service integrations
  • Release preparation and handover
Typical outputs
  • Web apps
  • Backend APIs
  • Mobile apps
  • Data models
  • Integrations

02 / interfaces

Interface & design systems

Bring structure to your product interface. Define the visual language, work through the key flows, and build reusable components for the next release.

  • React
  • Tailwind CSS
  • Design tokens

Interface design

Turning requirements into clear screens and flows that people can follow without a manual.

  • User flows and interface design
  • Responsive layouts
  • Interaction states and edge cases

Design systems

A shared visual language and a component library, so every release looks and behaves the same.

  • Design tokens: color, type, spacing
  • Component libraries in code
  • Reusable patterns for the next release
Typical outputs
  • Flows
  • UI kits
  • Tokens
  • Components
  • Responsive layouts

03 / identity

Brand & digital identity

Give a new product a clear identity, or make an existing one more consistent. Carry the same visual language from the brand guidelines into the website and every graphic.

  • Brand identity
  • Graphic design
  • UX writing

Product Branding

Shaping a product that is unique, distinct, and remembered in its market.

  • Naming and positioning
  • Product story and descriptions
  • Brand guidelines

Design Branding

Symbols, designs, logos, names, even the description: details that leave a different impression.

  • Logo and symbol design
  • Typography and color system
  • Visual identity kit

Digital Branding

Designing and building a brand online, across the digital platforms where people meet it.

  • Product websites and landing pages
  • Consistent visuals across channels
  • UX writing and tone of voice

Design Graphic

Distinctive, forward-looking graphics that earn attention.

  • Marketing and social graphics
  • Illustration and layout
  • Brand-consistent artwork
Typical outputs
  • Logo
  • Brand guidelines
  • Landing pages
  • Social graphics

04 / motion

Video & 3D

Show the idea instead of only describing it. Video and 3D work that explains a product, a space or a story in motion, from a single clip to an interactive scene.

  • 3D modeling
  • Animation
  • Three.js
  • Video editing

Video Production

Producing quality video, from the idea to the final cut.

  • Company and product videos
  • Editing and motion graphics
  • Formats for web and social

3D Modeling & Animation

3D models and animation, from a single asset to interactive 3D that runs in the browser.

  • 3D modeling and animation
  • Interactive 3D with Three.js
  • Browser games and 3D experiences
Typical outputs
  • Videos
  • 3D models
  • Animations
  • Interactive scenes

05 / advisory

Consulting & training

Not sure what to build yet, or want your own team to build it? Get advice before the first line of code, or training that grows the people who write it.

  • IT strategy
  • Workshops
  • Mentoring

IT Consultant

Consultation, input and recommendations on your IT decisions.

  • Scoping and technology choices
  • Review of existing systems
  • A practical next step

IT Training

A place for new programmers to train, practice, and grow.

  • Hands-on programming training
  • Learning paths for new programmers
  • Mentoring from working developers
Typical outputs
  • Recommendations
  • Roadmaps
  • Workshops
  • Mentoring

06 / r&d

Research & development

Some ideas only work when software meets hardware. Our R&D division builds the devices behind them: robots, trackers, and controllers, tested in the real world until we know what works.

  • Embedded hardware
  • Sensors
  • GPS
  • Wireless
  • IoT dashboards

Robotics & embedded devices

Small robots and smart devices built around microcontrollers and sensors, from the first prototype to a unit that runs on its own.

  • Sensor and actuator integration
  • Firmware and device control
  • Prototypes tested in real conditions

GPS tracking & people detection

Compact tracker devices, in the spirit of an Apple AirTag, that detect and locate a person or item by GPS and report to an app.

  • GPS tracker devices and wearables
  • Live location on a map dashboard
  • Presence and arrival detection

Buttons & game controllers

Physical buttons and controllers that drive a game or a screen, like the buttons used for the games at the Krista booth.

  • Wireless buttons and arcade-style controllers
  • Connection to game and kiosk software
  • Setup for events, booths, and exhibitions

Hardware prototyping & feasibility

Testing a hardware idea with a working prototype and honest measurements before it goes to production.

  • Rapid hardware prototypes
  • Field tests and measurements
  • A clear go or no-go to decide on
Typical outputs
  • Prototypes
  • Devices
  • Firmware
  • Dashboards

Working together

A clear brief.
A practical next step.

  1. 01

    Define the scope

    Discuss the users, constraints, and what the first release needs to do.

  2. 02

    Shape the design

    Map the key flows, settle the visual language, and agree on what the release will look like.

  3. 03

    Build and review

    Implement the product in short steps and review it together as it takes shape.

  4. 04

    Test and hand over

    Check the agreed scope, prepare the release, and document the work.

Have a project in mind?

Start with a conversation.

Tell us what you’re building, where you are, and what you need.